We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables
are
hybrid tangible-graphical
user
interface
devices
with
motion and
neighbor
sensing,
graphical
display,
and
wireless communication.
Siftables provide a unique opportunity to give children responsive feedback about the movement and arrangement of a distributed set of objects. We contrast the use case that includes an external display to their use as a standalone application platform. We outline design strategies for communicating information about the affordances of the Siftables and methods of providing dynamic feedback to encourage manipulation and to increase engagement during application use for hybrid tangible-graphical user interfaces. Categories and Subject Descriptors H.5.2 [Information Interfaces and Presentation (e.g., HCI)]: User Interfaces
Seth Hunter, Jeevan J. Kalanithi, David Merrill