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IWEC
2007

Marble Market: Bimanual Interactive Game with a Body Shape Sensor

14 years 7 days ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop. Sensor values are translated to a virtual potential field and the system calculates dynamics of game characters on the field. At most four players can play the game, and the players control many independent game characters displayed on the table using their arms simultaneously.
Kentaro Fukuchi, Jun Rekimoto
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2007
Where IWEC
Authors Kentaro Fukuchi, Jun Rekimoto
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