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WSCG
2003

Mesh Simplification Based on Shading Characteristic

14 years 26 days ago
Mesh Simplification Based on Shading Characteristic
Mesh simplification is a key research area in scientific visualizationand virtual reality. The paper presents a new method of polyhedral model simplification based on vision characteristic and edge collapse. This method determines model’s vision characteristic by computing the maximum product of angle between normal of vertex and adjacent triangles with area of these triangles. It can achieve a high decimation rate, while keeping the details of vision. This algorithm can also be extended to triangle decimation criterion easily. Keywords Mesh Simplification Vision Characteristic Edge Collapse Triangle Decimation
Hui Zhang, Huazhong Shu, Limin Luo
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2003
Where WSCG
Authors Hui Zhang, Huazhong Shu, Limin Luo
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