The paper presents a method in teaching software process at under-graduate level, based on the Personal Software Process (PSP). The goal is to inform students about the process and to allow practical experience in the implementation of the defined and measured personal process. During the course, personal baseline and planning processes are implemented while completing programming and report exercises. In the article a tool is presented, that have been built to reduce student time and effort in learning software process. The results of the method implementation are presented for the nonexperienced student programmer. KEY WORDS: education, software engineering course, personal software process