Sciweavers

PAMI
2012

Monocular 3D Reconstruction of Locally Textured Surfaces

12 years 1 months ago
Monocular 3D Reconstruction of Locally Textured Surfaces
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative is to rely either on contours or shading information, which has only been demonstrated in very restrictive settings. Here, we propose a novel approach to monocular deformable shape recovery that can operate under complex lighting and handle partially textured surfaces. At the heart of our algorithm are a learned mapping from intensity patterns to the shape of local surface patches and a principled approach to piecing together the resulting local shape estimates. We validate our approach quantitatively and qualitatively using both synthetic and real data.
Aydin Varol, Appu Shaji, Mathieu Salzmann, Pascal
Added 28 Sep 2012
Updated 28 Sep 2012
Type Journal
Year 2012
Where PAMI
Authors Aydin Varol, Appu Shaji, Mathieu Salzmann, Pascal Fua
Comments (0)