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Computer Graphics
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CG 2010
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Monte-Carlo Simulation Balancing in Practice
13 years 10 months ago
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Simulation balancing is a new technique to tune parameters of a playout policy for a Monte-Carlo game-playing program. So far, this algorithm had only been tested in a very artificial setting: it was limited to 5
Shih-Chieh Huang, Rémi Coulom, Shun-Shii Li
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Balancing
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CG 2010
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Computer Graphics
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Playout Policy
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Simulation
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Added
10 Feb 2011
Updated
10 Feb 2011
Type
Journal
Year
2010
Where
CG
Authors
Shih-Chieh Huang, Rémi Coulom, Shun-Shii Lin
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