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ATAL
2006
Springer

Multiagent simulation meets the real world

14 years 4 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scenario-guided agents and human-controlled avatars coexist in virtual space and jointly perform simulations, and 2) augmented experiment, where an experiment is performed in real space by human subjects and scenario-guided extras. In this methodology, we use production rules to describe agent models for approximating users, and multiagent scenarios to describe interaction models among services and their users. To learn agent and interaction models incrementally from simulations and experiments, we establish the participatory design loop with deductive machine learning technologies.
Toru Ishida
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2006
Where ATAL
Authors Toru Ishida
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