Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using multimedia for “innovative testing.” Rather than traditional paper-and-pencil tests, audio, video and graphics are being conceived as alternative means for more effective testing in the future [1,11,18,19,26,30,31]. In this paper we review some examples of multimedia item types for testing. As well, we will outline research on testing the seven types of intelligence through multimedia; describe how games can be used to test physics concepts; discuss designing chemistry item types with interactive multimedia; consider architecture for supporting online multimedia testing; and suggest approaches for automatically determining difficulty level in interactive mathematical questions. Detailed description on various topics will be given in the other papers to follow in the special session.