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SCESM
2006
ACM

Nobody's perfect: interactive synthesis from parametrized real-time scenarios

14 years 5 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult. Verifying and correcting these components already represents a significant part of the development process both with respect to time and cost. Scenario-based synthesis has been put forward as an approach to accelerate the transition from requirements to a correct, verified model. In [8], we have presented a synthesis technique for deriving pattern behavior from a set of timed scenarios with parametrized time constraints. The derived patterns can then be verified using our technique for the compositional formal verification of Mechatronic UML models as introduced in [10]. In this paper, we argue that the practical relevance of a synthesis technique predominantly depends rather on its ability to identify and point to specification errors than the complexity of the scenarios it could, in theory, process, p...
Holger Giese, Stefan Henkler, Martin Hirsch, Flori
Added 14 Jun 2010
Updated 14 Jun 2010
Type Conference
Year 2006
Where SCESM
Authors Holger Giese, Stefan Henkler, Martin Hirsch, Florian Klein
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