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EI
1998

One-dimensional Dithering

14 years 1 months ago
One-dimensional Dithering
A real-time inverse dithering system for video display can be implemented very efficiently if operations are needed on only the current scan line. To optimize overall display quality, a corresponding one-dimensional ordered dither array is sought. This paper describes a one-dimensional recursive tessellation algorithm. A serendipitous implementation involves a simple bit-reversal of the horizontal pixel address. To optimize two-dimensional homogeneity, the 1-D array is phase adjusted in the vertical direction. A scheme for selecting candidate phase vectors is also presented. The recursive tessellation algorithm is generalized to identify equivalence class arrays that share the same homogeneity property but have different ordering.
Robert Ulichney
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 1998
Where EI
Authors Robert Ulichney
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