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HCI
2007

Paper Metaphor for Tabletop Interaction Design

14 years 29 days ago
Paper Metaphor for Tabletop Interaction Design
The aim of this paper is to explore new metaphors for interaction design on tabletop system. Tabletop systems are shared horizontal surface for co-located collaboration, which leads to original problems when designing interactions. We propose two metaphors based on the paper: the peeling metaphor, and the slot metaphor, and then suggest a way of using them to design new interactions for solving some of the problems of tabletop systems: documents organization, documents transmission and documents duplication. Keyword: Tabletop, interaction design, paper metaphor.
Guillaume Besacier, Gaëtan Rey, Marianne Najm
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2007
Where HCI
Authors Guillaume Besacier, Gaëtan Rey, Marianne Najm, Stéphanie Buisine, Frédéric Vernier
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