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VR
2007
IEEE

Parallel Adaptive Octree Carving for Real-time 3D Modeling

14 years 5 months ago
Parallel Adaptive Octree Carving for Real-time 3D Modeling
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance widthfirst octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration.
Luciano P. Soares, Clément Ménier, B
Added 04 Jun 2010
Updated 04 Jun 2010
Type Conference
Year 2007
Where VR
Authors Luciano P. Soares, Clément Ménier, Bruno Raffin, Jean-Louis Roch
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