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TASLP
2010

Percussion Synthesis Based on Models of Nonlinear Shell Vibration

13 years 10 months ago
Percussion Synthesis Based on Models of Nonlinear Shell Vibration
—The synthesis of sound based on physical models of 2-D percussion instruments is problematic and has been approached only infrequently in the literature. Beyond the computational expense inherent to the simulation of 2-D systems, a deeper difficulty is in dealing with the strong nonlinearity exhibited by thin structures when struck—this nonlinearity leads to phenomena which are not captured, even approximately, by a linear model, and nearly all synthesis work is based on the assumption that the distributed resonating component of a musical instrument is linear. Perceptually, the effects of the vibration of a thin structure at high amplitudes can be heard as crashes, pitch glides, and the slow buildup of high-frequency energy characteristic of gongs. A large family of instruments may be described, approximately, as circular thin shells, of approximately spherical geometry, in which case a tractable PDE description, described here, is available. Time-domain finite-difference schem...
Stefan Bilbao
Added 30 Jan 2011
Updated 30 Jan 2011
Type Journal
Year 2010
Where TASLP
Authors Stefan Bilbao
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