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DIMEA
2008

Pervasive play, immersion and story: designing interference

14 years 1 months ago
Pervasive play, immersion and story: designing interference
Pervasive games are games that are played in the real world
John-Paul Bichard, Annika Waern
Added 19 Oct 2010
Updated 19 Oct 2010
Type Conference
Year 2008
Where DIMEA
Authors John-Paul Bichard, Annika Waern
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