Sciweavers

JVCIR
2010

A polygon soup representation for multiview coding

13 years 11 months ago
A polygon soup representation for multiview coding
This paper presents a polygon soup representation for multiview data. Starting from a sequence of multi-view video plus depth (MVD) data, the proposed quad-based representation takes into account, in a unified manner, different issues such as compactness, compression, and intermediate view synthesis. The representation is extracted from MVD data in two steps. First, a set of 3D quads is extracted thanks to quadtree decomposition performed on depth maps. Second, a selective elimination of the quads is performed in order to reduce inter-view redundancies and thus provide a compact representation. Moreover, the proposed methodology for extracting the representation allows to reduce ghosting artifacts. Finally, an adapted compression technique is proposed that limits coding artifacts. The results presented on two real sequences show that the proposed representation provides a good trade-off between rendering quality and data compactness. Keywords 3D video; multiview video plus depth; p...
T. Colleu, Stéphane Pateux, Luce Morin, Cla
Added 29 Jan 2011
Updated 29 Jan 2011
Type Journal
Year 2010
Where JVCIR
Authors T. Colleu, Stéphane Pateux, Luce Morin, Claude Labit
Comments (0)