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SIGGRAPH
1995
ACM

Pyramid-based texture analysis/synthesis

14 years 4 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “target” texture as input. It allows generation of as much texture as desired so that any object can be covered. It can be used to produce solid textures for creating textured 3-d objects without the distortions inherent in texture mapping. It can also be used to synthesize texture mixtures, images that look a bit like each of several digitized samples. The approach is based on a model of human texture perception, and has potential to be a practically useful tool for graphics applications.
David J. Heeger, James R. Bergen
Added 26 Aug 2010
Updated 26 Aug 2010
Type Conference
Year 1995
Where SIGGRAPH
Authors David J. Heeger, James R. Bergen
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