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2010

Real-Time Visualized Freehand 3D Ultrasound Reconstruction Based on GPU

13 years 7 months ago
Real-Time Visualized Freehand 3D Ultrasound Reconstruction Based on GPU
Visualized freehand 3-D ultrasound reconstruction offers to image incremental reconstruction during acquisition and guide users to scan interactively for high-quality volumes. We originally used the graphics processing unit (GPU) to develop a visualized reconstruction algorithm that achieves real-time level. Each newly acquired image was transferred to the memory of the GPU and inserted into the reconstruction volume on the GPU. The partially reconstructed volume was then rendered using GPUbased incremental ray casting. After visualized reconstruction, hole-filling was performed on the GPU to fill remaining empty voxels in the reconstruction volume. We examine the real-time nature of the algorithm using in vitro and in vivo datasets. The algorithm can image incremental reconstruction at speed of 26
Y. Dai, J. Tian, D. Dong, G. Yan, H. Zheng
Added 22 May 2011
Updated 22 May 2011
Type Journal
Year 2010
Where TITB
Authors Y. Dai, J. Tian, D. Dong, G. Yan, H. Zheng
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