Sciweavers

ICCV
2007
IEEE

Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter-Trace Photography

14 years 6 months ago
Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter-Trace Photography
We present a new method for reconstructing the exterior surface of a complex transparent scene with inhomogeneous interior (e.g., multiple interfaces, reflective or painted interiors, etc). Our approach involves capturing images of the scene from one or more viewpoints while moving a proximal light source to a 2D or 3D set of positions. This gives a 2D (or 3D) dataset per pixel, called the scatter trace. The key idea of our approach is that even though light transport within a transparent scene’s interior can be exceedingly complex, the scatter trace of each pixel has a highlyconstrained geometry that (1) reveals the contribution of direct surface reflection, and (2) leads to a simple “scattertrace stereo” algorithm for computing the local geometry of the exterior surface (depth and surface normals). We present 3D reconstruction results for a variety of scenes that exhibit complex light transport phenomena.
Nigel J. W. Morris, Kiriakos N. Kutulakos
Added 03 Jun 2010
Updated 03 Jun 2010
Type Conference
Year 2007
Where ICCV
Authors Nigel J. W. Morris, Kiriakos N. Kutulakos
Comments (0)