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CGI
2000
IEEE

Reconstruction of B-spline Surfaces from Scattered Data Points

14 years 4 months ago
Reconstruction of B-spline Surfaces from Scattered Data Points
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set into a quadtree-like data structure known as a strip tree. The strip tree is used to fit a set of least squares quadratic surfaces to the data points. These quadratic surfaces are then degree-elevated to bi-cubic surfaces and blended together to form a set of B-spline surfaces that approximates the given point set.
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo
Added 30 Jul 2010
Updated 30 Jul 2010
Type Conference
Year 2000
Where CGI
Authors Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Joy
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