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CG
1998
Springer

Rendering of multiresolution models with texture

13 years 11 months ago
Rendering of multiresolution models with texture
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometry of a given object accurately with a minimum number of triangles. The criteria used in current approaches take care of geometric error and even of shading errors. If however texture mapping is used it is inevitable to control displacements and distortions of the texture during refinements.
Andreas Schilling, Reinhard Klein
Added 21 Dec 2010
Updated 21 Dec 2010
Type Journal
Year 1998
Where CG
Authors Andreas Schilling, Reinhard Klein
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