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TOG
1998

Sampling Procedural Shaders Using Affine Arithmetic

13 years 11 months ago
Sampling Procedural Shaders Using Affine Arithmetic
Wolfgang Heidrich, Philipp Slusallek, Hans-Peter S
Added 23 Dec 2010
Updated 23 Dec 2010
Type Journal
Year 1998
Where TOG
Authors Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel
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