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CSCW
2006
ACM

Sandboxes: supporting social play through collaborative multimedia composition on mobile phones

14 years 4 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats each shared item as a distinct message. We argue that there are compelling reasons to utilize a more flexible, cohesive approach to media sharing. To test this idea, we developed Sandboxes, a prototype application for mobile phones that goes beyond basic media sharing to offer a form of collaborative multimedia composition. The design of Sandboxes is based upon three primary themes: interactivity, flexibility and cohesiveness. Categories and Subject Descriptors H.5.3 [Information Interfaces and Presentation]: Group and Organization Interfaces. General Terms Design, Human Factors Keywords Media sharing, mobile devices, multimedia composition, media spaces, social computing.
David Fono, Scott Counts
Added 13 Jun 2010
Updated 13 Jun 2010
Type Conference
Year 2006
Where CSCW
Authors David Fono, Scott Counts
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