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RTSS
2000
IEEE

Scalable Real-Time System Design using Preemption Thresholds

14 years 4 months ago
Scalable Real-Time System Design using Preemption Thresholds
The maturity of schedulabilty analysis techniquesfor fired-prioritypreemptive scheduling has enabled the consideration of timing issues at design time using a specification of the tasking architecture and estimates of execution timesfor tasks. While successful, this approach has limitations since the preemptive multi-tasking model does not scale wellfor a large number of tasks, and the fired priority scheduling theory does not work well with many object-oriented design methods. In this paper we present an approach that scales well even when the design consists of a large number of concurrentjobs. The approach avoids any unnecessary preemptability in the system, thereby resulting in reduced run-time overheads frompreemptions and associated context-switches.It also allows significant memory savings by groupingjobs into non-preemptivegroups and then sharing the stack space between them. Our approach is based on our earlier work on scheduling using preemption thresholds that allowsparamet...
Manas Saksena, Yun Wang
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where RTSS
Authors Manas Saksena, Yun Wang
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