— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models of real-world objects. Some previous efforts use a priori calibrated systems to separately acquire geometric and photometric information. Our key enabling observation is that a digital projector can be simultaneously used as either an active light source or as a virtual camera (as opposed to a digital camera which cannot be used for both). We present our self-calibrating and multi-viewpoint 3D acquisition method, based on structuredlight, which simultaneously obtains mutually registered surface position and surface normal information and produces a single high-quality model. Acquisition processing freely alternates between using a geometric setup and using a photometric setup with the same hardware configuration. Further, our approach generates reconstructions at the resolution of the camera and not only the...
Daniel G. Aliaga, Yi Xu