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MST
2006

Sequencing from Compomers: The Puzzle

13 years 10 months ago
Sequencing from Compomers: The Puzzle
The board game FragmindTM poses the following problem: The player has to reconstruct an (unknown) string s over the alphabet . To this end, the game reports the following information to the player, for every character x : First, the string s is cleaved wherever the character x is found in s. Second, every resulting fragment y is scrambled by a random permutation so that the only information left is how many times y contains each character . These scrambled fragments are then reported to the player. Clearly, distinct strings can show identical cleavage patterns for all cleavage characters. In fact, even short strings of length 30+ usually have non-unique cleavage patterns. To this end, we introduce a generalization of the game setup called Sequencing from Compomers. We also generate those fragments of s that contain up to k uncleaved characters x, for some small and fixed threshold k. This modification dramatically increases the length of strings that can be uniquely reconstructed. W...
Sebastian Böcker
Added 14 Dec 2010
Updated 14 Dec 2010
Type Journal
Year 2006
Where MST
Authors Sebastian Böcker
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