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SIGMOD
2008
ACM

SGL: a scalable language for data-driven games

14 years 11 months ago
SGL: a scalable language for data-driven games
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and show how complex game behavior can be expressed in a declarative scripting language. The demo will also illustrate the workflow necessary to modify a game and include a visualization of the relational operations that are executed as the game runs. Categories and Subject Descriptors D.3.2 [Programming Languages]: Language Classifications--Specialized application languages General Terms Languages Keywords Games, Scripting, Aggregates, Indexing
Robert Albright, Alan J. Demers, Johannes Gehrke,
Added 08 Dec 2009
Updated 08 Dec 2009
Type Conference
Year 2008
Where SIGMOD
Authors Robert Albright, Alan J. Demers, Johannes Gehrke, Nitin Gupta 0003, Hooyeon Lee, Rick Keilty, Gregory Sadowski, Ben Sowell, Walker M. White
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