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CGF
2008

Sketching MLS Image Deformations On the GPU

13 years 11 months ago
Sketching MLS Image Deformations On the GPU
In this paper, we present an image editing tool that allows the user to deform images using a sketch-based interface. The user simply sketches a set of source curves in the input image, and also some target curves that the source curves should be deformed to. Then the moving least squares (MLS) deformation technique [SMW06] is adapted to produce realistic deformations while satisfying the curves' positional constraints. We also propose a scheme to reduce image fold-overs in MLS deformations. Our system has a very intuitive user interface, generates physically plausible deformations, and can be easily implemented on the GPU for real-time performance. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Boundary representations
Yanlin Weng, Xiaohan Shi, Hujun Bao, Jun Zhang
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2008
Where CGF
Authors Yanlin Weng, Xiaohan Shi, Hujun Bao, Jun Zhang
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