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CP
2001
Springer

Solving Disjunctive Constraints for Interactive Graphical Applications

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Solving Disjunctive Constraints for Interactive Graphical Applications
In interactive graphical applications we often require that objects do not overlap. Such non-overlap constraints can be modelled as disjunctions of arithmetic inequalities. Unfortunately, disjunctions are typically not handled by constraint solvers that support direct manipulation, in part because solving such problems is NP-hard. We show here that is in fact possible to (re-)solve systems of disjunctive constraints representing non-overlap constraints sufficiently fast to support direct manipulation in interactive graphical applications. The key insight behind our algorithms is that the disjuncts in a non-overlap constraint are not disjoint: during direct manipulation we need only move between disjuncts that are adjacent in the sense that they share the current solution. We give both a generic algorithm, and a version specialised for linear arithmetic constraints that makes use of the Cassowary constraint solving algorithm.
Kim Marriott, Peter Moulder, Peter J. Stuckey, Ala
Added 28 Jul 2010
Updated 28 Jul 2010
Type Conference
Year 2001
Where CP
Authors Kim Marriott, Peter Moulder, Peter J. Stuckey, Alan Borning
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