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SI3D
1992
ACM

Three-Dimensional Widgets

14 years 3 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with linear transformations, and simple camera motion. Further, there are no toolkits for building 3D user interfaces. We presenta system which allows experimentation with 3D widgets, encapsulated3D geometry and behavior. Our widgets are first-class objects in the same 3D environment used to develop the application. This integration of widgets and application objects provides a higher bandwidth between interface and application than exists in more traditional UI toolkit-based interfaces. We hope to allow user-interface designers to build highly interactive 3D environments more easily than is possible with today's tools. Keywords User Interface Design, Widgets, 3D Interaction, Virtual Reality
D. Brookshire Conner, Scott S. Snibbe, Kenneth P.
Added 10 Aug 2010
Updated 10 Aug 2010
Type Conference
Year 1992
Where SI3D
Authors D. Brookshire Conner, Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Robbins, Robert C. Zeleznik, Andries van Dam
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