Recently, a considerable amount of effort in the U.S. Department of Defense has been devoted to defining the High Level Architecture (HLA) for distributed simulations. This paper describes the time management component of the HLA that defines the means by which individual simulations (called federates) advance through time. Time management includes synchronization mechanisms to ensure event ordering when this is needed. The principal challenge of the time management structure is to support interoperability among federates using different local time management mechanisms such as that used in DIS, conservative and optimistic mechanisms developed in the parallel simulation community, and real-time hardware-in-the-loop simulations.
Richard Fujimoto, Richard M. Weatherly