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DGCI
1999
Springer

A Topological Method of Surface Representation

14 years 3 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manifolds. It is realized as tracing the boundary of a growing set of labeled faces. As the result the surface is encoded as a single sequence of mutually adjacent faces. Each face is encoded by one byte. The code of the surface of a three-dimensional object takes much less memory space then the raster representation of the object. The object may be exactly reconstructed from the code. Surfaces of a genus greater that zero (e.g. that of a torus) may also be encoded by a single continuous sequence. The traversal algorithm recognizes the genus of the surface.
Vladimir Kovalevsky
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where DGCI
Authors Vladimir Kovalevsky
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