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DEXAW
2003
IEEE

Ubiquitous negotiation games: a case study

14 years 5 months ago
Ubiquitous negotiation games: a case study
that negotiation is a powerful abstract notion for the coordination of generic services available from distributed components. This is the main motivation underlying the development of XPLORE, a middleware infrastructure for component service negotiation. We illustrate it here by breaking down an existing e-negotiationapplication into a set of autonomous components coordinated through XPLORE. We chose NegotiAuction(TM) as our case-study, because it combines various elements from negotiation and auction protocols, which demand for a diversified representation in XPLORE.
Reinhard Brandl, Jean-Marc Andreoli, Stefania Cast
Added 04 Jul 2010
Updated 04 Jul 2010
Type Conference
Year 2003
Where DEXAW
Authors Reinhard Brandl, Jean-Marc Andreoli, Stefania Castellani
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