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WSC
2004

An Urban Terrain Abstraction to Support Decisionmaking Using Recursive Simulation

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An Urban Terrain Abstraction to Support Decisionmaking Using Recursive Simulation
Recursive simulation is the technique of having simulated decisionmakers themselves use simulation to inform their decisionmaking. Issues of efficiency require that the recursive runs, especially if extended over multiple levels to represent adversarial planning, be at a relatively simple and abstract level of detail. However, the nature of urban terrain is that it is dominated by particulars that drive up the level of detail and make automated decision representafficult. The proposed terrain abstraction is intended to address these issues, and support low resolution embedded simulation used for recursive decision support for entities in a higher fidelity simulation. 1 BACKGROUND Recursive simulation is the use of a simulation within a simulation to inform decisions made by the simulated decisionmakers. An example of this has been demonstrated with a military simulation "eaglet." Headquarters units at the brigade and division levels used the same "eaglet" simulatio...
John B. Gilmer Jr.
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where WSC
Authors John B. Gilmer Jr.
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