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CASCON
2001

User experience with alignment of real and virtual objects in a stereoscopic augmented reality interface

14 years 25 days ago
User experience with alignment of real and virtual objects in a stereoscopic augmented reality interface
This paper reports two virtual pointer alignment experiments carried out using a stereoscopic augmented reality interface. The purpose was to evaluate users' sensitivity to surface texture, target position at designated probe points on a cylinder real object surface, virtual pointer form and binocular disparity. The results confirmed the main findings from a previous study: that both surface texture and target position have significant influences. Subjective evaluation of virtual pointer form revealed that a three dimensional pointer is preferred over one and two-dimensional pointers. The contributions of size cue and resolution to binocular disparity effects are also discussed in relation to interface design issues for augmented reality applications.
Ming Hou
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where CASCON
Authors Ming Hou
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