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SI3D
2003
ACM

Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster

14 years 20 days ago
Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster
Jeffrey Jacobson
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where SI3D
Authors Jeffrey Jacobson
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