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CORR
2010
Springer

Using Coloured Petri Nets for design of parallel raytracing environment

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Using Coloured Petri Nets for design of parallel raytracing environment
Abstract. This paper deals with the parallel raytracing part of virtualreality system PROLAND, developed at the home institution of authors. It describes an actual implementation of the raytracing part and introduces a Coloured Petri Nets model of the implementation. The model is used for an evaluation of the implementation by means of simulationbased performance analysis and also forms the basis for future improvements of its parallelization strategy.
Stefan Korecko, Branislav Sobota
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2010
Where CORR
Authors Stefan Korecko, Branislav Sobota
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