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EUROMICRO
2009
IEEE

Using Design Patterns for Refactoring Real-World Models

14 years 6 months ago
Using Design Patterns for Refactoring Real-World Models
— Many software development methodologies are based on modeling the real world. In some of these methodologies, real-world models are gradually transformed into software models, while in others, the real world is only considered as a preliminary source of insight into the physical business domain. Real-world modeling was pushed to the sidelines due to anomalies in real-world modeling approaches; however, with the advent of the Model-Driven Architecture (MDA), real-world conceptual modeling is likely to regain its importance. We propose a method for using Design Patterns in the context of model transformation, where real-world models are refactored through application of these patterns. Although the patterns are not applied in their original contexts, we show through examples that they are equally applicable to real-world models. Keywords-Design Patterns; Real-World Modeling; Model Transformation; Model Driven Architecture
Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ram
Added 20 May 2010
Updated 20 May 2010
Type Conference
Year 2009
Where EUROMICRO
Authors Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ramsin
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