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EUROMICRO
1999
IEEE

Validation of Object Oriented Models using Animation

14 years 3 months ago
Validation of Object Oriented Models using Animation
Experience has shown that prototypingis a valuabletechnique in the validation of designs. However, the prototype(s) can be too far semantically removed from the design. Animation is a technique where a design itself can be `executed' without the need to translate to a high-level language to build a prototype. While animation has been implemented with formal specification languages such as VDM, Z and B and used with some success, we feel that its application to a more graphical specification language/notation would introduce animation to a wider range of software designers. This paper discusses the basis of a technique for the animation of rigorously specified object-oriented models written using the Unified Modelling Language and the Object Constraint Language.
Ian Oliver, Stuart Kent
Added 03 Aug 2010
Updated 03 Aug 2010
Type Conference
Year 1999
Where EUROMICRO
Authors Ian Oliver, Stuart Kent
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