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AAAI
2006

Value-Function-Based Transfer for Reinforcement Learning Using Structure Mapping

14 years 25 days ago
Value-Function-Based Transfer for Reinforcement Learning Using Structure Mapping
Transfer learning concerns applying knowledge learned in one task (the source) to improve learning another related task (the target). In this paper, we use structure mapping, a psychological and computational theory about analogy making, to find mappings between the source and target tasks and thus construct the transfer functional automatically. Our structure mapping algorithm is a specialized and optimized version of the structure mapping engine and uses heuristic search to find the best maximal mapping. The algorithm takes as input the source and target task specifications represented as qualitative dynamic Bayes networks, which do not need probability information. We apply this method to the Keepaway task from RoboCup simulated soccer and compare the result from automated transfer to that from handcoded transfer.
Yaxin Liu, Peter Stone
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2006
Where AAAI
Authors Yaxin Liu, Peter Stone
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