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TASLP
2010

A Virtual Model of Spring Reverberation

13 years 10 months ago
A Virtual Model of Spring Reverberation
—The digital emulation of analog audio effects and synthesis components, through the simulation of lumped circuit components has seen a large amount of activity in recent years; electromechanical effects have seen rather less, primarily because they employ distributed mechanical components, which are not easily dealt with in a rigorous manner using typical audio processing constructs such as delay lines and digital filters. Spring reverberation is an example of such a system—a spring exhibits complex, highly dispersive behavior, including coupling between different types of wave propagation (longitudinal and transverse). Standard numerical techniques, such as finite difference schemes are a good match to such a problem, but require specialized design and analysis techniques in the context of audio processing. A model of helical spring vibration is introduced, along with a family of finite difference schemes suitable for time domain simulation. Various topics are covered, includi...
Stefan Bilbao, Julian Parker
Added 30 Jan 2011
Updated 30 Jan 2011
Type Journal
Year 2010
Where TASLP
Authors Stefan Bilbao, Julian Parker
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