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COMPUTER
2008

Into the Wild: Low-Cost Ubicomp Prototype Testing

14 years 17 days ago
Into the Wild: Low-Cost Ubicomp Prototype Testing
ions and techniques such as activity models, storyboards, and programming by demonstration (Y. Li and J. Landay, "Activity-Based Prototyping of Ubicomp Applications for Long-Lived, Everyday Human Activities," Proc. 26th Ann. SIGCHI Conf. Human Factors in Computing Systems, ACM Press, 2008, pp. 1303-1312). A designer can test multiple prototypes in ActivityDesigner anytime during a design process, with simulated user activity data or data recorded from previous in situ tests. Here we focus on the integrated support of ActivityStudio for deploying and testing ubicomp prototypes in situ. Automatically generating testing infrastructures To save effort in deploying a design, ActivityDesigner automatically generates computational constructs from a design, such as database structures and testing profiles, and deploys them to ActivityServer, a key component in ActivityStudio's runtime architec
Yang Li, James A. Landay
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2008
Where COMPUTER
Authors Yang Li, James A. Landay
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