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» (Re)constructing (Virtual) Reality
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VW
2009
Springer
130views Virtual Reality» more  VW 2009»
15 years 11 months ago
The Conditions of Permeability: How Shared Cyberworlds Turn into Laboratories of Possible Worlds
— Numerous simultaneous paths open in front of the cybernaut, whose person is reflected in the various windows opened on the screen like many fragments of mirror. Yet, the fragme...
Caterina Desiato
CANDC
2009
ACM
15 years 11 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
IS4TH
2003
Springer
15 years 9 months ago
Pathology Design for Surgical Training Simulators
Realistic generation of variable anatomical organ models and pathologies are crucial for a sophisticated surgical training simulator. A training scene needs to be different in eve...
Raimundo Sierra, Michael Bajka, Gábor Sz&ea...
DAGSTUHL
1997
15 years 5 months ago
Constrained Navigation Environments
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
SAMT
2007
Springer
98views Multimedia» more  SAMT 2007»
15 years 10 months ago
Personalization of Content in Virtual Exhibitions
Presentation of content is an important aspect of today’s virtual reality applications, especially in domains such as virtual exhibitions. The large amount and variety of exhibit...
Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis...