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» (Re)constructing (Virtual) Reality
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VR
2007
IEEE
15 years 10 months ago
Muddleware for Prototyping Mixed Reality Multiuser Games
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Dieter Wagner, Dieter Schmalstieg
HUC
1999
Springer
15 years 8 months ago
Exploring Brick-Based Navigation and Composition in an Augmented Reality
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...
ICCS
2007
Springer
15 years 10 months ago
Bio-terror Preparedness Exercise in a Mixed Reality Environment
Abstract. The paper presents a dynamic data-driven mixed reality environment to complement a full-scale bio-terror preparedness exercise. The environment consists of a simulation o...
Alok Chaturvedi, Chih-Hui Hsieh, Tejas Bhatt, Adam...
INTETAIN
2005
Springer
15 years 10 months ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...
VR
2002
IEEE
121views Virtual Reality» more  VR 2002»
15 years 9 months ago
Estimating and Adapting to Registration Errors in Augmented Reality Systems
All augmented reality (AR) systems must deal with registration errors. While most AR systems attempt to minimize registration errors through careful calibration, registration erro...
Blair MacIntyre, Enylton Machado Coelho, Simon Jul...