In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Avari is a virtual receptionist for the Computer Science department at The University of North Carolina at Charlotte. Her components include background subtraction to detect a per...
A conceptual model of a virtual world is a high-level representation of how the objects behave and how they are related to each other. The conceptual models identify the most esse...
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...