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» (Re)constructing (Virtual) Reality
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VR
2009
IEEE
200views Virtual Reality» more  VR 2009»
15 years 11 months ago
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Léo Terziman, Anatole Lécuyer, S&eac...
VRCAI
2009
ACM
15 years 11 months ago
IGEL: a virtual heat cutter for 3D shape modeling
Heat cutter is a tool for processing styrene forms. Since blades of cutters are steal wires, user can freely bend them. We think this operation is intuitive for 3D shape modeling....
Hitomi Imaizumi, Takayuki Itoh
137
Voted
VR
2008
IEEE
104views Virtual Reality» more  VR 2008»
15 years 11 months ago
An Evaluation of Immersive Displays for Virtual Human Experiences
This paper compares a large-screen display to a non-stereo head-mounted display (HMD) for a virtual human (VH) experience. As VH experiences are increasingly being applied to trai...
Kyle Johnsen, Benjamin Lok
VR
2007
IEEE
141views Virtual Reality» more  VR 2007»
15 years 11 months ago
Real-time Path Planning for Virtual Agents in Dynamic Environments
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
VR
2003
IEEE
105views Virtual Reality» more  VR 2003»
15 years 10 months ago
Empirical Studies for Effective Near-Field Haptics in Virtual Environments
This paper presents results from two experiments into the use of vibrotactile cues for near-field haptics in virtual environments. In one experiment, subjects were tested on their...
Robert W. Lindeman, Yasuyuki Yanagida