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» (Re)constructing (Virtual) Reality
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VR
2003
IEEE
110views Virtual Reality» more  VR 2003»
15 years 9 months ago
High Presence Remote Presentation in the Shared Immersive Virtual World
In this study, a remote presentation system that can be used in the shared immersive virtual world was developed. This system consists of several elemental technologies, such as t...
Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masa...
VR
1999
IEEE
123views Virtual Reality» more  VR 1999»
15 years 8 months ago
Leadership and Collaboration in Shared Virtual Environments
We present an experiment that investigates the behaviour of small groups of participants in a wide-area distributed collaborative virtual environment (CVE). This is the third and ...
Anthony Steed, Mel Slater, Amela Sadagic, Adrian B...
VRST
2005
ACM
15 years 10 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
HAPTICS
2009
IEEE
15 years 11 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
VR
2007
IEEE
139views Virtual Reality» more  VR 2007»
15 years 10 months ago
GroundCam: A Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in...
Stephen DiVerdi, Tobias Höllerer