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ICVGIP
2004
13 years 10 months ago
Facial Model Improvement Using 3D Texture Mapping Feedback
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
Yongjie Liu, Anup Basu, Jong-Seong Kim
AVSS
2008
IEEE
13 years 10 months ago
Super-Resolution of Facial Images in Video with Expression Changes
Super-resolution (SR) of facial images from video suffers from facial expression changes. Most of the existing SR algorithms for facial images make an unrealistic assumption that ...
Jiangang Yu, Bir Bhanu
NIPS
2004
13 years 10 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
SIGGRAPH
2010
ACM
14 years 1 months ago
Feature-aligned T-meshes
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
Ashish Myles, Nico Pietroni, Denis Kovacs, Denis Z...
UIST
1997
ACM
14 years 22 days ago
Simplifying Component Development in an Integrated Groupware Environment
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Mark Roseman, Saul Greenberg