We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
Super-resolution (SR) of facial images from video suffers from facial expression changes. Most of the existing SR algorithms for facial images make an unrealistic assumption that ...
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...