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WSCG
2003
163views more  WSCG 2003»
13 years 10 months ago
Constructing Approximate Voronoi Diagrams from Digital Images of Generalized Polygons and Circular Objects
In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...
W. L. Roque, D. Doering
SIAMIS
2011
13 years 3 months ago
Local Image Features Resulting from 3-Dimensional Geometric Features, Illumination, and Movement: II
This is the second part of an investigation into the visual clues in illuminated scenes, in terms of the interactions between apparent contours, shade and cast shadow curves, bound...
James N. Damon, Peter J. Giblin, Gareth Haslinger
PAMI
2006
358views more  PAMI 2006»
13 years 8 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs
DAGM
2010
Springer
13 years 10 months ago
Real-Time Dense Geometry from a Handheld Camera
We present a novel variational approach to estimate dense depth maps from multiple images in real-time. By using robust penalizers for both data term and regularizer, our method pr...
Jan Stühmer, Stefan Gumhold, Daniel Cremers
CVPR
2001
IEEE
14 years 11 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...