In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...
This is the second part of an investigation into the visual clues in illuminated scenes, in terms of the interactions between apparent contours, shade and cast shadow curves, bound...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
We present a novel variational approach to estimate dense depth maps from multiple images in real-time. By using robust penalizers for both data term and regularizer, our method pr...
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...