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» 2D Shape Transformation Using 3D Blending
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SIGGRAPH
1999
ACM
14 years 29 days ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
CSCW
2002
ACM
13 years 8 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
14 years 2 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
VC
2010
212views more  VC 2010»
13 years 3 months ago
Interactive evolutionary 3D fractal modeling
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
Wenjun Pang, K. C. Hui
3DOR
2010
13 years 3 months ago
A Robust 3D Interest Points Detector Based on Harris Operator
With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesti...
Ivan Sipiran, Benjamin Bustos