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» 2D Texture Refinement Using Procedural Functions
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ICIP
2008
IEEE
14 years 9 months ago
Capturing light field textures for video coding
There is a significant amount of redundancy between video frames or images that can be explained by considering these observations as samples of a light field function. By using a...
William Mantzel, Justin K. Romberg
IMR
2003
Springer
14 years 25 days ago
Mesh Refinement Based on the 8-Tetrahedra Longest- Edge Partition
The 8-tetrahedra longest-edge (8T-LE) partition of any tetrahedron is defined in terms of three consecutive edge bisections, the first one performed by the longest-edge. The ass...
Angel Plaza, Maria-Cecilia Rivara
WSCG
2004
232views more  WSCG 2004»
13 years 9 months ago
Robust Tracking of Athletes Using Multiple Features of Multiple Views
This paper presents a robust and reconfigurable object tracker that integrates multiple visual features from multiple views. The tandem modular architecture stepwise refines the e...
Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Y...
CGF
2008
217views more  CGF 2008»
13 years 7 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
ICIP
2009
IEEE
14 years 8 months ago
Wavelet Leader Multifractal Analysis For Texture Classification
Image classification often relies on texture characterization. Yet texture characterization has so far rarely been based on a true 2D multifractal analysis. Recently, a 2D wavelet...